Ms:arts

Ms:artsMs:artsMs:arts
Home
Career work
Credits
Freelance
CV / Reference
Personal work

Ms:arts

Ms:artsMs:artsMs:arts
Home
Career work
Credits
Freelance
CV / Reference
Personal work
More
  • Home
  • Career work
  • Credits
  • Freelance
  • CV / Reference
  • Personal work
  • Home
  • Career work
  • Credits
  • Freelance
  • CV / Reference
  • Personal work

Freelance

Availability - Open for work

An experienced environment artist with over 20 years working in the games industry specialising in creating immersive environment art for AAA, AA, & Indie projects. 

If your a developer looking to hire experienced freelance environment artists to work on your next or existing project please get in touch.                                                                      


Services

Environment art development inside UE4/5 & Unity game engines.


Environment art direction.

  •  Sourcing references, Concepting, Brain storming, Creating mood/Ref boards.


Conceptualising and prototyping levels 

  • Interiors & exteriors, Structure model design, Scale & Form, Composition, Asset layout, Story telling.


Taking Level design grey box to final quality.

  • Grey box to blocking out entire levels. Full implementation of environment art.


Optimisation                                                                                               

  • Architectural structure, Assets, Lod's, Texture packing, UV's, Material shaders, Level Memory & Framerates, Nanite mesh, Retopology, Lightmaps, Overdraw, Transparency, Profiling. Optimisation solutions & best practices.


UV mapping                                                                                        

  • Unwrap atlas, Trim sheet, Remapping, lightmaps, Tiles & Udim.


Textures & materials                                                                                

  •  Procedural & manual creation, Atlas textures, Trim Sheets, Tilling/Seamless Textures, Baking textures & packing.


Modelling                                                                                          

  •  Manual and procedural creation off Low/High Poly assets, Hard surface & Organic. Modular kits. Architectural Structures. 

AI

  • Prototyping models.
  • Retopology
  • Texture creation


Workflows

  • Mid poly modelling
  • Weighted normals
  • Tiling textures, & Trim sheets
  • RGB masks
  • Mesh decals
  • Low poly modelling & Baked

Contact Us

Drop us a line!

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Mike Smith

Tel 07925641373

Hours

Mon

09:00 – 17:30

Tue

09:00 – 17:30

Wed

09:00 – 17:30

Thu

09:00 – 17:30

Fri

09:00 – 17:00

Sat

Closed

Sun

Closed

Copyright © 2020 Msarts - All Rights Reserved.

  • Privacy Policy

This website uses cookies.

We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.

DeclineAccept